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Sunday, March 25, 2012

Thought you might find this interesting…

I was digging through some of my old documents and found an old story idea I've long since abandoned.  Figured you might get a kick out of it.

            There are bad people in this world.  It’s a fact of life.  Some people are more than happy to screw over their fellow man for the sake of their own status.  It happens, because humans are capable of a lot more than doing the right thing.  That’s why we have police forces, to hunt down these people and get them to make reparations.  Of course, criminals don’t want that.  So they run.  The mediocre ones flee to another state.  The smart ones flee to another country.  The really smart ones disappear completely.  And wherever they go, authorities try to follow, with varying success.  But even international organizations like INTERPOL have their limits.  If they’re chasing ghosts or trying to rush someone heavily entrenched in local bureaucracy, there’s only so much they can do without crossing a line.  That’s when they call the best in the business: the N’zhee Garna’an.
             The N’zhee have made a name for themselves as bounty hunters of the highest caliber.  Scumbag on the run?  Ne’er-do-well jumping parole?  Give them a call.  The guy will turn up handcuffed outside your office.  End of story; no ifs, ands, or buts.  So long as the charges are good, that is.  If you’re a dirty cop trying to get an innocent man arrested, it’ll be your ass hanging from the streetlamp, not his.  And don’t try to fight the allegations, either.  They have connections.  Lots of them.  If you did it, you’re never getting off the hook with them on your tail.  For the N’zhee, no job is too big or too small.  From generating scandals to performing assassinations, if it’s for the good of society, they’ll get you the results you want.  They’ve existed throughout history, living generation after generation in the shadows, known only in rumor to all but the highest powers.  Though their names are many throughout the ages, today they are known by only one.  They are known simply as the Longcoats.
            Meet Verel Ingram, the FNG for the Longcoats’ Pacific Northwest chapter.  He was an investigative journalist for the Pacifica Tribune until his editor fired him for digging too hard.  The Longcoats, intrigued by his tenacity, picked him up off the rebound.  With a service pistol in one hand and an investigation license in the other, they sent him to assist in manhunts, allowing him to work freelance in between.  However, he’s about to learn that there’s more to crime than just bad people. 

Certain plot elements and character designs have seeped into other works I have going at present, and writing different universes with the near-identical characters is tacky, in my opinion.  Thought I might turn it into a video game if I ever get the hardware and resources. Or, if push comes to shove, I could always build it into a tabletop RPG.

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